About
My final project is a trigger-based installation. When someone comes close to the place, it begins playing an animated scene that I built in Blender.
This project is conceptually rooted in Mahayana Buddhist philosophy, especially the notion that “all phenomena are like a dream, an illusion, a bubble, a shadow.” By constructing a hand-drawn ink landscape in Blender, stylized to appear flat yet modeled in 3D, the work invites the viewer to enter a world that is both empty and present. What is seen is never fully graspable, and what remains is never entirely visible. The space becomes a meditation not on form, but on perception. The central idea is that what we see and try to hold onto is never fixed. It appears and fades away and just like thoughts. And I want to express that through visuals that feel fragile, dissolving, and almost impossible to hold.